A game developer on #GamerGate

Earlier this month, The Escapist featured a very good interview with developer Daniel Vavra concerning #GamerGate. Vavra is a co-founder of Warhorse Studios:

What is your definition of “gamer”?

According Encyclopedia Britannica it’s “a person who regularly plays
games and especially video or computer games.” I am ok with that. But
while I am not saying that match-three games are bad, playing them over
breakfast doesn’t make anyone a gamer. It’s silly that the same
journalists who insist on calling people playing such casual games
‘gamers’ are not reviewing those games in their gaming magazines. The
line between a “true” game and “casual” game is thin, but I guess that
everyone can see the difference between somebody who owns several
consoles and plays very often and somebody who plays Bejeweled on his way to work. Those people aren’t the same and the games for them are produced by different industries.

What is the root cause of GamerGate? Do you see it as part of a larger “culture war”? 

Over the last decade, media were taken over by people who think that
their ideals, opinions and way of life are superior to others and so
they have the mission to tell others how to live, what to think and what
to do. Those people have learned that there is a very easy way of
manipulating others with guilt and fake goodwill. They will tell you
that you should be ashamed, because you are privileged. You are white,
you are healthy, you are rich and it’s your fault that there are others
who are not as lucky as you. So you must redeem those crimes by doing
what those social justice warriors think will please those who are not
privileged enough. And if you don’t, they will jump on you and give you a
hard time…. And that is the root cause
of Gamer Gate. People had enough of those hypocrites that started to
inject their ideology everywhere while they do exactly the opposite of
what they preach to others.

Read the whole thing. The total contempt he feels for the SJWs attempting to stick the camel’s nose into the game dev tent is palpable, and he is very, very far from alone in the game industry. The key phrase is: “the games for them are produced by different industries”.

For some reason, none of the SJWs are concerned that there aren’t enough men playing Kim Kardashian Hollywood. Why are there no articles demanding that the developers of Kim Kardashian Hollywood add elements to the game that will make it more appealing for white male players? We all know that these demands for “inclusivity” in the hardcore market are nothing more than another SJW entryist attack.